Warcraft: The Beginning Review
You know those movies that you are 95% sure would be a disappointment but you still go ahead and see it anyways? Warcraft: The Beginning would be a legit example.
With a plot that seemed to make sense only when you’ve actually played the game, Warcraft: The Beginning takes us to the fantasy world of Azeroth, at a time when it is being ravaged by Orcs whose own world has already died. With the help of the power of the Fel wielded by Gul’dan, the Orcs were able to raid human villages in no time, sacrificing human prisoners to fuel the portal that will bring in the Horde.
With a plot that seemed to make sense only when you’ve actually played the game, Warcraft: The Beginning takes us to the fantasy world of Azeroth, at a time when it is being ravaged by Orcs whose own world has already died. With the help of the power of the Fel wielded by Gul’dan, the Orcs were able to raid human villages in no time, sacrificing human prisoners to fuel the portal that will bring in the Horde.
However,
the Orc Durotan – chieftain of the Frostwolf clan, realizes that Gul’dan’s
power brings only death wherever it goes, and he’d know better than to entrust
his people to the Fel. Out of desperation, Durotan tries to strike a deal with
the humans in order to save both Azeroth and his clan. Little did they know
that somebody more sinister is working in the shadows, setting the stage for
war.
In
spite of the huge investment on heavy CGI,
I can’t help but think that Warcraft: The Beginning wasn’t really aiming to
go big primarily because it seemed to be targeting Warcraft fans only. I say this because if you haven’t
previously played the game or are unfamiliar with its storyline, it would be a
challenge to relate with the film, and those who are not accustomed to Warcraft
as a game may be alienated from the movie’s story.
If
you’re a fan though (or someone who has
actually played the game like me), you may be able to appreciate it just
for the sole reason that this is an adaptation of one of your favorite
childhood computer games. You won’t say that the movie per se is good, but
since this is something that’s close to your childhood, you go ahead to see and
try to enjoy it anyways. Pretty much like seeing your best friend dancing on
stage. He sucks at dancing but you go ahead and cheer for him because hey, he’s
your best friend.
To
be fair with Warcraft: The Beginning, it is, for the most part, loyal to the
game it was based on. The film’s storyline was parallel to the game’s, and its
emphasis on detail was noteworthy – the structures, the armor, and clothes of
the characters are reminiscent of Warcraft. Game-players would also find amusement
in the minor details that mirror the computer game – like how some characters
need to go back to their “home base” to recharge mana, hexing enemies to turn
them into sheep, and how runes and teleportation are skills that can turn the
tide during battle.
However,
even if you have an innate love for Warcraft, it’s not easy to shake off the
film’s lack of star-power, and the virtually unknown cast didn’t help in making
the movie appealing to non-fans. It’s like these are the set of actors that
you would see from a computer game cut-scene, and not for a high-budgeted
Hollywood movie. I guess the CGI ate up most of the budget that there was none
left even for just one recognizable face among the cast.
If
anything, there’s no doubt that Warcraft: The Beginning was a visual treat. The
CGI may not be 100% realistic but it was a spectacle to see, and if there’s any
reason why the uninitiated may want to see this movie, it has to be because of
the special effects. Best appreciated in 3D.
Warcraft:
The Beginning is definitely not for everyone, as those who may find joy in it
are only those who are already familiar with Warcraft. To those who have played
the game – this is an enjoyable chance to reminisce and see the characters you
once played for come to life. But for the rest, it may feel like a lamer
version of The Lord of the Rings.
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